Independent by design

Workshop craft.
Rogue spirit.

Physical games. Personal stories. Made with intent in Austin, Texas.

BACKSTAB! game photographed in the workshop

Meet the maker

Chad Randall Maniccia

Game designer, programmer, maker, and lifelong dungeon crawler. Before designing Rogue Dungeon and BACKSTAB!, Chad spent more than twenty years building automation systems and worked as a programmer and project lead on the Tales of Illyria trilogy.

Rogue Wolf Games brings physical, story-driven games directly from the designer’s bench to your table.

Talk to the workshop

One handmade dungeon.
Made for you.

BACKSTAB! is produced in small batches. Printing, cutting, finishing, assembly, and inspection are part of the design—not an afterthought. The Dungeon Wall Edition adds stained wood, steel, and a magnetic play surface to a game built around physical storytelling.

Creative tools, human direction.

AI-assisted tools contributed to artwork development, promotional clips, and text refinement under the creator’s direction. Game design, physical engineering, woodworking, assembly, and final creative decisions remain the creator’s work.

Dispatches from the dungeon

Stay in the shadows.
Hear it first.

Game news, workshop progress, and new adventures from Rogue Wolf Games.

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